In this podcast we hope to provide examples and reusable material for you, the DM, to use in your stories and campaigns.
We hope to inspire you with functional content that you bring to your own table to the delight (or potential misery) of your players.
9.28.2012
Season 3, Episode 1
The Overland Travel Episode
Apropos for our first recording in Exemplary DM Studios East, our main topic for this podcast is Overland Travel, which is what William endured to make his way to Chad's new habitat. We open season three in a dangerous, far-off land called "That's the place from The Wire, right?"
5.15.2012
Season 2, Episode 8 - Season Finale
How to End a Campaign
The finale of season two is a somber one - how to successfully end a campaign. We give lots of ideas on how and why.
The finale of season two is a somber one - how to successfully end a campaign. We give lots of ideas on how and why.
5.10.2012
We're Not Dead Yet
Here we are, too long after Season 2 Episode 7.
Fear not! The finale of Season 2, Episode 8, has been recorded! We're working on putting all the pieces, including multiple user voice contributions, together for the big finale for our second season.
Huzzah!
Fear not! The finale of Season 2, Episode 8, has been recorded! We're working on putting all the pieces, including multiple user voice contributions, together for the big finale for our second season.
Huzzah!
2.07.2012
Season 2, Episode 7
The Penetration Episode!
How to get through to the players at your table who aren't really into the whole role-playing thing, and perhaps treat your DND table like a video game. Lots of tips and tricks to engaging even the most douchey of players!
How to get through to the players at your table who aren't really into the whole role-playing thing, and perhaps treat your DND table like a video game. Lots of tips and tricks to engaging even the most douchey of players!
1.22.2012
Season 2, Episode 6
This episode focuses on the Delve game format, a concept that has been pushed forward by DND 4th edition but is good for any gaming system. The idea is to have a combat-only, role playing-lite three-battle night that focuses on education for new players, ground-breaking for experienced players, solid experience for new DM's and fun for everyone.
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